Blender masonry add-on / In development

Automason
Studio

Create editable brick and stone buildings in Blender with the speed of a procedural system and the logic of real masonry.

Release details ↓
Why Automason

Draw the wall.
Choose the bond.
Keep building.

01

Material logic

Courses, bonds and openings respond as one construction—not a field of disconnected blocks.

02

Non-destructive

Return to proportions and patterns without rebuilding finished geometry by hand.

03

Blender native

A focused tool that respects familiar Blender workflows and inspectable output.

A direct workflow

From outline
to brickwork.

  1. 01Define

    Set the wall dimensions and openings.

  2. 02Resolve

    Choose a bond and construction settings.

  3. 03Refine

    Adjust variation, material and output.

Current build

0.3.3

Automason Studio is still in active development. The current build is 0.3.3. Each component has its own collapsible group. Add components from the default template, or remove them after confirmation. Imported elevations are preserved when loading, saving or deleting components. Floors align when you add a component or change its height or roof settings. You can edit component JSON, validate configurations, and follow or cancel Sketch and Generate runs. Save Config writes every component to the configuration. Set both Config Path and Output Path before saving, sketching or generating. You can download the development build below.

Watch Automason Studio 0.3.1 ↗
Status
available
Blender
5.1.2+
Published
12 October 2026
Checksum
What’s changed in 0.3.3
Previous releases
Installation

Three quiet steps.

  1. Download the versioned ZIP without extracting it.
  2. In Blender, open Preferences → Add-ons → Install from Disk.
  3. Select the ZIP, enable Automason Studio and save preferences.