Notes from the workshop

Project
Pigsty

Follow Project Pigsty and the development of Automason Studio, with practical observations from model railway design, 3D printing and the model-making bench.

14
A tall shelter and smaller annexe in Blender beside separate Automason Studio component controls
Project Pigsty / 8 October 2026

A building, and a bit more…

A shelter and a smaller annexe. Automason Studio 0.3.1 takes another small step towards making buildings that are more than one simple box.

13
Generated building sketch in Blender with the Automason Studio 0.2.2 controls open
Project Pigsty / 6 October 2026

Only 2 1/2 people…

A tidier panel and a Sketch that brings the model into view. Another small step towards making Automason Studio easier to use, and explain.

12
Project Pigsty Blender add-on generating a stone building model
Project Pigsty / 2 August 2026

What’s happened to the Pigsty???

A Project Pigsty update: the Blender add-on now generates a fully clad and tiled model from a saved building configuration.

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A rendered gabled stone cottage generated with Automason Studio
Project Pigsty / 27 June 2026

Not Just Pigstys…

The same technology behind Project Pigsty generates a detailed gabled stone cottage, showing how Automason Studio can extend beyond one building type.

10
Automason Studio interface and generated stone building in Blender
Project Pigsty / 24 June 2026

Another small step forward…

The first working Automason Studio proof of concept turns a simple configuration into a stone-clad building model inside Blender.

09
Automason Studio interface concept for Project Pigsty phase two
Project Pigsty / 23 June 2026

Project Pigsty Phase 2

Project Pigsty enters phase two: turning a technical proof of concept into a more approachable Blender tool for configurable model buildings.

08
El and Jake's Race the Train fundraising appeal for Macmillan Cancer Support
Project Pigsty / 20 June 2026

Please take a look at this…

Support El and Jake’s Race the Train challenge for Macmillan Cancer Support, one reason the Project Pigsty work is being shared freely.

07
Completed rendered 3D model of the stone Project Pigsty building
Project Pigsty / 19 June 2026

No Bugs?

Project Pigsty phase one reaches its goal: a complete 3D model of a small stone pigsty building.

06
Project Pigsty building showing a corrected drainpipe position beside a door
Project Pigsty / 17 June 2026

Computers Lack a certain common sense

Teaching a procedural building tool the design rules people call common sense, including where drainpipes should sit around doors.

05
Generated stone wall with larger stones concentrated near its base
Project Pigsty / 16 June 2026

The one Golden Rule…

Project Pigsty’s golden rule is to finish before adding features—even when a useful idea such as larger foundation stones appears.

04
Complex Project Pigsty stone model processing in Blender
Project Pigsty / 13 June 2026

Why does it take so long?

Why procedurally generated model buildings can take days to complete, and how Project Pigsty turns that processing time into reusable modelling knowledge.

03
Detailed 7mm scale model of the hand crane outside Oxford's Head of the River
Model making / 9 June 2026

This is my finest model…

How photographs and measurements of an Oxford hand crane became a detailed 7mm scale model.

02
Rendered stone pigsty model used to explain the Project Pigsty idea
Project Pigsty / 7 June 2026

What is(n’t) Project Pigsty?

Project Pigsty is about sharing the methods behind detailed 3D model buildings, rather than making one finished pigsty model.

01
Early rendered stone building study for Project Pigsty
Project Pigsty / 7 June 2026

Introducing Project Pigsty…

Project Pigsty is an experiment in turning years of model-making knowledge into practical tools for designing detailed, printable buildings.