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What’s happened to the Pigsty???

A Project Pigsty update: the Blender add-on now generates a fully clad and tiled model from a saved building configuration.

I’ts been over a month since we’ve had an update, butI’ve had a lot going on, got married, gone to see the real Taliesin at Porthmadog, spent a week in hospital, and completed a rather complicated proof of concept that took a few attempts to get working and a few days tp run. I’ve also been working on my own layout!

I was rather excited this morning to find that the Blender plugin had successfully generated a fully clad, fully tiled model, all on its own.!

Project Pigsty Blender add-on interface beside a generated building

The basic Blender plugin…

This is a Blender Plugin. Blender is the tool I use to generate and edit the 3d models. By using the plugin, you’ll be able to do the same with minimal knowledge.

I need to add more controls in but as it stands, you can create a building (based on a template), rename it and save the file. You can save and load the config and generate (quickly) a model with no cladding or else generate (over a few days) a fully clad (inside and out), fully tiled model. This is very much a technical proof of concept and it worked!! I have lots more to do, but the pigsty is still very much on track.

Generated building structure shown in Blender Stone cladding generated around the model building Fully clad and tiled Project Pigsty building model

See the current development scope and release status on the Automason Studio page.