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Why does it take so long?

Why procedurally generated model buildings can take days to complete, and how Project Pigsty turns that processing time into reusable modelling knowledge.

This is my latest Blog post about ‘Project Pigsty’. Ultimately I hope to do a ‘show and tell’ about how I make my 3d models and give away all the ‘Sorcerer’s Magic’. This is a bit of a teaser or else a behind the scenes look at at the behind the scenes look!

I’ve sent it out to subscribers of my website. If you’re not interested, let me know….

Project Pigsty is computer intensive. It takes the computer days to finish things. Luckily, I just need to check in on it regularliy, and I don’t have to spend days I don’t have fine tuning models.

Complex stone building geometry processing for Project Pigsty

Update: It’s just finished - Only 3 more bugs to fix. There are always 3 more bugs to fix…

Completed Project Pigsty model after a long Blender generation run

3 more bugs… possiblily 4.